
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
136
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Posted - 2012.01.05 12:34:00 -
[1] - Quote
1) Sure, why not.
2) What. Highsec is already far too much rewards for far too little risk. Setting aside your misunderstanding of what griefing actually is, as ShahFluffers explains it better than I could, you want to remove ALL of the risk from highsec. Why? How would a change as drastic as this 'protect' anyone? EVE is a PVP centric game, no matter what you might think, weather it's can flipping or suicide ganking in highsec, gatecamping or...whatever it is people do in lowsec, big fleet fights in null or playing 0.01 isk games in Jita, it's all PVP.
You cannot remove an entire playstyle from the game like this. (Also, please note, I'm not a highsec pvp guy, so don't go all 'herp derp u dun leik mi idea bcux u r piwate' or anything.)
You also don't seem to understand what lowsec is. I'm not a lowsec guy either, but surely the entire point of that place is that there is some serious risk? Removing said risk with more overpowered NPC bullshit is not the way to fix lowsec. How, exactly, would you handle things like pos shots in lowsec? or capital ships? If, for example, I tackle a red or neutral carrier in Tama or something, why is he going to be saved by the NPC navy? Is navy protection of tech moons really what you're going for here? I'll let someone who actually lives out there point out ther est fo the reasons why you quite clearly don't know what you're talking about.
3)
WHY is this pve only? Why, exactly, can pvp players not benefit from this? Forcing people to grind EVE's godawful pve just to keep up is against the very spirit of the game. Gaining skillpoints in any way other than the queue system is too, but that isn't the issue here. That horse has been beaten to death many a time, and suffice to say, grinding for skillpoints has no place in EVE whatsoever.
Think of it like this, do you really want to encourage botting? Botting up the 750k skillpoints allowed per week is still trebling the rate at which things are learnt. Fighters V in two weeks instead of the closer to two months it takes now? That isn't overpowered at all now, is it.
If you want to propose sweeping changes to the central mechanics of EVE, you need to play the damn game first. You quite clearly have no idea what you're talking about. Get Out. |